

Gala - "Hey AoE'ers! Yeah you! I hope you enjoy the lightly smouldering embers of your bonfire that we just pissed on, because now 1v1 classes are even richer than before.". So now AoE classes can have a whale of a time levelling, whilst 1v1's can level effectively enough, be a lot better at PVP, and be richer.Īnother good point to mention is awakenings. Fancy getting an extra 20 Int Mister Ele? Well now you can, and you can get that on both your suit and your weapon. Shame that about 90% of the time the awakening you get is worse than not having the armour on in the first place. But hey, AoE'ers don't have enough money to buy reversions anyway. 1v1 players do though! Thought we were overpowered enough before? Think again. So I'm a BP, right, and I have this kickass knuckle and this really nice shield. But wait! If i get my shield to have +400mp, my asal becomes like twice the amount it was! But wait, if I sacrifice the 10 defence this shield gives (because shields have almost no effect on defence) and use a green shield with an awakening of +20 Str, I can kill better. Tying neatly into my next point: The Arena. I do love my PVP, especially when an Ele can stand on the outside of the arena and hit me with their 3k's and run out straight after, ooh and BP's can position lag asal me and run out like the lame spastic they are. And don't forget the mages that are 80 levels lower, but can still whip out 1k dmg, which is great when you're already fighting someone. So if you use 2 handed weapons, you might as well just quit. Now a rich blade can kill faster than you can AoE anyway, due to the new awakenings and piercings.
#Top flyff private server full#
Ultimate Swiftness Staff - a more powerful compared to the other staffs in terms of Increased Attack attribute.Don't even try and PVP against a full str BP with +2000mp awakenings and +70str pierced knuckle. In my opinion, this should have a better Stat & Effects compare to the Ancient weapon. This is just a little bit off considering the level requirement. Ultimate Lusaka Ruby Staff - the required level is 200. This is very helpful and powerful at your level. Ultimate Bloody Staff - you can equip your character when you reach level 120, and of course you should be a Magician job class. Why is this weapon less powerful compare to Ancient weapon? In my opinion, the higher the level of a weapon, the greater the value and stats. Ultimate Swiftness Staff - required level is 200. This is just a little bit off (not balanced) considering the level requirement. Ultimate Lusaka Ruby Staff - the required level is 150. This is more powerful compare to the Ultimate Bloody Staff.
#Top flyff private server upgrade#
Just like the other ultimate weapons, upgrade it using the same items and procedure. Ultimate Ancient Staff - the required level is 120-Master. Ultimate Bloody Staff - you can equip your character when you reach level 120, and of course you should be under a Magician/Elementor job class. In this case, you can only use a Jewel for Ultimate Weapons below level 300. Once an Ultimate Weapon is upgraded to + 10, there will be an additional of 5 slots for your Runes or Jewels. To upgrade an Ultimate Weapons, you will need two (2) items to upgrade an Ultimate Weapon (this apply to all Ultimate Weapons regardless of Job Classes): Shining Orikalkum, and Scroll of XProtect.

Please be guided on the required level, it would be a waste of time if you purchased something that you can't use right away, but still you can keep it until you reach the required level.Īll Ultimate Weapons are powerful because of the additional attributes you get when upgrading to its maximum level. Hello Insanity FlyFFers, I have here a quick information about the main weapon used by a Magician or Arcanist job class. Insanity FlyFF Private Server 2015: Arcanist Weapon: Staff Stats and Effects.
